diff options
| author | Kumar Damani <damani.kumar@gmail.com> | 2019-05-16 22:16:09 +0000 |
|---|---|---|
| committer | Kumar Damani <damani.kumar@gmail.com> | 2019-05-16 22:16:09 +0000 |
| commit | 12564a8f73ebe721d415a04d36f7aac7091bea9d (patch) | |
| tree | bbc8a6bf6aabe832b3ee435eaa605dcac655fc5f /vim/.vim/plugged/nerdtree/nerdtree_plugin | |
| parent | 1241da7ab7a4e91248391ee9b045267bcbbeee4f (diff) | |
updating vimrc
Diffstat (limited to 'vim/.vim/plugged/nerdtree/nerdtree_plugin')
3 files changed, 0 insertions, 446 deletions
diff --git a/vim/.vim/plugged/nerdtree/nerdtree_plugin/exec_menuitem.vim b/vim/.vim/plugged/nerdtree/nerdtree_plugin/exec_menuitem.vim deleted file mode 100644 index c53650a..0000000 --- a/vim/.vim/plugged/nerdtree/nerdtree_plugin/exec_menuitem.vim +++ /dev/null @@ -1,40 +0,0 @@ -" ============================================================================ -" File: exec_menuitem.vim -" Description: plugin for NERD Tree that provides an execute file menu item -" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com> -" License: This program is free software. It comes without any warranty, -" to the extent permitted by applicable law. You can redistribute -" it and/or modify it under the terms of the Do What The Fuck You -" Want To Public License, Version 2, as published by Sam Hocevar. -" See http://sam.zoy.org/wtfpl/COPYING for more details. -" -" ============================================================================ -if exists("g:loaded_nerdtree_exec_menuitem") - finish -endif -let g:loaded_nerdtree_exec_menuitem = 1 - -call NERDTreeAddMenuItem({ - \ 'text': '(!)Execute file', - \ 'shortcut': '!', - \ 'callback': 'NERDTreeExecFile', - \ 'isActiveCallback': 'NERDTreeExecFileActive' }) - -function! NERDTreeExecFileActive() - let node = g:NERDTreeFileNode.GetSelected() - return !node.path.isDirectory && node.path.isExecutable -endfunction - -function! NERDTreeExecFile() - let treenode = g:NERDTreeFileNode.GetSelected() - echo "==========================================================\n" - echo "Complete the command to execute (add arguments etc):\n" - let cmd = treenode.path.str({'escape': 1}) - let cmd = input(':!', cmd . ' ') - - if cmd != '' - exec ':!' . cmd - else - echo "Aborted" - endif -endfunction diff --git a/vim/.vim/plugged/nerdtree/nerdtree_plugin/fs_menu.vim b/vim/.vim/plugged/nerdtree/nerdtree_plugin/fs_menu.vim deleted file mode 100644 index ef261ca..0000000 --- a/vim/.vim/plugged/nerdtree/nerdtree_plugin/fs_menu.vim +++ /dev/null @@ -1,368 +0,0 @@ -" ============================================================================ -" File: fs_menu.vim -" Description: plugin for the NERD Tree that provides a file system menu -" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com> -" License: This program is free software. It comes without any warranty, -" to the extent permitted by applicable law. You can redistribute -" it and/or modify it under the terms of the Do What The Fuck You -" Want To Public License, Version 2, as published by Sam Hocevar. -" See http://sam.zoy.org/wtfpl/COPYING for more details. -" -" ============================================================================ -if exists("g:loaded_nerdtree_fs_menu") - finish -endif -let g:loaded_nerdtree_fs_menu = 1 - -"Automatically delete the buffer after deleting or renaming a file -if !exists("g:NERDTreeAutoDeleteBuffer") - let g:NERDTreeAutoDeleteBuffer = 0 -endif - -call NERDTreeAddMenuItem({'text': '(a)dd a childnode', 'shortcut': 'a', 'callback': 'NERDTreeAddNode'}) -call NERDTreeAddMenuItem({'text': '(m)ove the current node', 'shortcut': 'm', 'callback': 'NERDTreeMoveNode'}) -call NERDTreeAddMenuItem({'text': '(d)elete the current node', 'shortcut': 'd', 'callback': 'NERDTreeDeleteNode'}) - -if has("gui_mac") || has("gui_macvim") || has("mac") - call NERDTreeAddMenuItem({'text': '(r)eveal in Finder the current node', 'shortcut': 'r', 'callback': 'NERDTreeRevealInFinder'}) - call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFile'}) - call NERDTreeAddMenuItem({'text': '(q)uicklook the current node', 'shortcut': 'q', 'callback': 'NERDTreeQuickLook'}) -endif - -if executable("xdg-open") - call NERDTreeAddMenuItem({'text': '(r)eveal the current node in file manager', 'shortcut': 'r', 'callback': 'NERDTreeRevealFileLinux'}) - call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFileLinux'}) -endif - -if g:NERDTreePath.CopyingSupported() - call NERDTreeAddMenuItem({'text': '(c)opy the current node', 'shortcut': 'c', 'callback': 'NERDTreeCopyNode'}) -endif - -if has("unix") || has("osx") - call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNode'}) -else - call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNodeWin32'}) -endif - -"FUNCTION: s:promptToDelBuffer(bufnum, msg){{{1 -"prints out the given msg and, if the user responds by pushing 'y' then the -"buffer with the given bufnum is deleted -" -"Args: -"bufnum: the buffer that may be deleted -"msg: a message that will be echoed to the user asking them if they wish to -" del the buffer -function! s:promptToDelBuffer(bufnum, msg) - echo a:msg - if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y' - " 1. ensure that all windows which display the just deleted filename - " now display an empty buffer (so a layout is preserved). - " Is not it better to close single tabs with this file only ? - let s:originalTabNumber = tabpagenr() - let s:originalWindowNumber = winnr() - " Go to the next buffer in buffer list if at least one extra buffer is listed - " Otherwise open a new empty buffer - if v:version >= 800 - let l:listedBufferCount = len(getbufinfo({'buflisted':1})) - elseif v:version >= 702 - let l:listedBufferCount = len(filter(range(1, bufnr('$')), 'buflisted(v:val)')) - else - " Ignore buffer count in this case to make sure we keep the old - " behavior - let l:listedBufferCount = 0 - endif - if l:listedBufferCount > 1 - exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':bnext! ' | endif" - else - exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':enew! ' | endif" - endif - exec "tabnext " . s:originalTabNumber - exec s:originalWindowNumber . "wincmd w" - " 3. We don't need a previous buffer anymore - exec "bwipeout! " . a:bufnum - endif -endfunction - -"FUNCTION: s:renameBuffer(bufNum, newNodeName, isDirectory){{{1 -"The buffer with the given bufNum is replaced with a new one -" -"Args: -"bufNum: the buffer that may be deleted -"newNodeName: the name given to the renamed node -"isDirectory: determines how to do the create the new filenames -function! s:renameBuffer(bufNum, newNodeName, isDirectory) - if a:isDirectory - let quotedFileName = fnameescape(a:newNodeName . '/' . fnamemodify(bufname(a:bufNum),':t')) - let editStr = g:NERDTreePath.New(a:newNodeName . '/' . fnamemodify(bufname(a:bufNum),':t')).str({'format': 'Edit'}) - else - let quotedFileName = fnameescape(a:newNodeName) - let editStr = g:NERDTreePath.New(a:newNodeName).str({'format': 'Edit'}) - endif - " 1. ensure that a new buffer is loaded - exec "badd " . quotedFileName - " 2. ensure that all windows which display the just deleted filename - " display a buffer for a new filename. - let s:originalTabNumber = tabpagenr() - let s:originalWindowNumber = winnr() - exec "tabdo windo if winbufnr(0) == " . a:bufNum . " | exec ':e! " . editStr . "' | endif" - exec "tabnext " . s:originalTabNumber - exec s:originalWindowNumber . "wincmd w" - " 3. We don't need a previous buffer anymore - exec "bwipeout! " . a:bufNum -endfunction -"FUNCTION: NERDTreeAddNode(){{{1 -function! NERDTreeAddNode() - let curDirNode = g:NERDTreeDirNode.GetSelected() - - let newNodeName = input("Add a childnode\n". - \ "==========================================================\n". - \ "Enter the dir/file name to be created. Dirs end with a '/'\n" . - \ "", curDirNode.path.str() . g:NERDTreePath.Slash(), "file") - - if newNodeName ==# '' - call nerdtree#echo("Node Creation Aborted.") - return - endif - - try - let newPath = g:NERDTreePath.Create(newNodeName) - let parentNode = b:NERDTree.root.findNode(newPath.getParent()) - - let newTreeNode = g:NERDTreeFileNode.New(newPath, b:NERDTree) - " Emptying g:NERDTreeOldSortOrder forces the sort to - " recalculate the cached sortKey so nodes sort correctly. - let g:NERDTreeOldSortOrder = [] - if empty(parentNode) - call b:NERDTree.root.refresh() - call b:NERDTree.render() - elseif parentNode.isOpen || !empty(parentNode.children) - call parentNode.addChild(newTreeNode, 1) - call NERDTreeRender() - call newTreeNode.putCursorHere(1, 0) - endif - catch /^NERDTree/ - call nerdtree#echoWarning("Node Not Created.") - endtry -endfunction - -"FUNCTION: NERDTreeMoveNode(){{{1 -function! NERDTreeMoveNode() - let curNode = g:NERDTreeFileNode.GetSelected() - let newNodePath = input("Rename the current node\n" . - \ "==========================================================\n" . - \ "Enter the new path for the node: \n" . - \ "", curNode.path.str(), "file") - - if newNodePath ==# '' - call nerdtree#echo("Node Renaming Aborted.") - return - endif - - try - if curNode.path.isDirectory - let l:openBuffers = filter(range(1,bufnr("$")),'bufexists(v:val) && fnamemodify(bufname(v:val),":p") =~# curNode.path.str() . "/.*"') - else - let l:openBuffers = filter(range(1,bufnr("$")),'bufexists(v:val) && fnamemodify(bufname(v:val),":p") ==# curNode.path.str()') - endif - - call curNode.rename(newNodePath) - " Emptying g:NERDTreeOldSortOrder forces the sort to - " recalculate the cached sortKey so nodes sort correctly. - let g:NERDTreeOldSortOrder = [] - call b:NERDTree.root.refresh() - call NERDTreeRender() - - " If the file node is open, or files under the directory node are - " open, ask the user if they want to replace the file(s) with the - " renamed files. - if !empty(l:openBuffers) - if curNode.path.isDirectory - echo "\nDirectory renamed.\n\nFiles with the old directory name are open in buffers " . join(l:openBuffers, ', ') . ". Replace these buffers with the new files? (yN)" - else - echo "\nFile renamed.\n\nThe old file is open in buffer " . l:openBuffers[0] . ". Replace this buffer with the new file? (yN)" - endif - if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y' - for bufNum in l:openBuffers - call s:renameBuffer(bufNum, newNodePath, curNode.path.isDirectory) - endfor - endif - endif - - call curNode.putCursorHere(1, 0) - - redraw - catch /^NERDTree/ - call nerdtree#echoWarning("Node Not Renamed.") - endtry -endfunction - -" FUNCTION: NERDTreeDeleteNode() {{{1 -function! NERDTreeDeleteNode() - let currentNode = g:NERDTreeFileNode.GetSelected() - let confirmed = 0 - - if currentNode.path.isDirectory && ((currentNode.isOpen && currentNode.getChildCount() > 0) || - \ (len(currentNode._glob('*', 1)) > 0)) - let choice =input("Delete the current node\n" . - \ "==========================================================\n" . - \ "STOP! Directory is not empty! To delete, type 'yes'\n" . - \ "" . currentNode.path.str() . ": ") - let confirmed = choice ==# 'yes' - else - echo "Delete the current node\n" . - \ "==========================================================\n". - \ "Are you sure you wish to delete the node:\n" . - \ "" . currentNode.path.str() . " (yN):" - let choice = nr2char(getchar()) - let confirmed = choice ==# 'y' - endif - - - if confirmed - try - call currentNode.delete() - call NERDTreeRender() - - "if the node is open in a buffer, ask the user if they want to - "close that buffer - let bufnum = bufnr("^".currentNode.path.str()."$") - if buflisted(bufnum) - let prompt = "\nNode deleted.\n\nThe file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Delete this buffer? (yN)" - call s:promptToDelBuffer(bufnum, prompt) - endif - - redraw - catch /^NERDTree/ - call nerdtree#echoWarning("Could not remove node") - endtry - else - call nerdtree#echo("delete aborted") - endif - -endfunction - -" FUNCTION: NERDTreeListNode() {{{1 -function! NERDTreeListNode() - let treenode = g:NERDTreeFileNode.GetSelected() - if !empty(treenode) - let s:uname = system("uname") - let stat_cmd = 'stat -c "%s" ' - - if s:uname =~? "Darwin" - let stat_cmd = 'stat -f "%z" ' - endif - - let cmd = 'size=$(' . stat_cmd . shellescape(treenode.path.str()) . ') && ' . - \ 'size_with_commas=$(echo $size | sed -e :a -e "s/\(.*[0-9]\)\([0-9]\{3\}\)/\1,\2/;ta") && ' . - \ 'ls -ld ' . shellescape(treenode.path.str()) . ' | sed -e "s/ $size / $size_with_commas /"' - - let metadata = split(system(cmd),'\n') - call nerdtree#echo(metadata[0]) - else - call nerdtree#echo("No information available") - endif -endfunction - -" FUNCTION: NERDTreeListNodeWin32() {{{1 -function! NERDTreeListNodeWin32() - let l:node = g:NERDTreeFileNode.GetSelected() - - if !empty(l:node) - let l:path = l:node.path.str() - call nerdtree#echo(printf("%s:%s MOD:%s BYTES:%d PERMISSIONS:%s", - \ toupper(getftype(l:path)), - \ fnamemodify(l:path, ':t'), - \ strftime("%c", getftime(l:path)), - \ getfsize(l:path), - \ getfperm(l:path))) - return - endif - - call nerdtree#echo('node not recognized') -endfunction - -" FUNCTION: NERDTreeCopyNode() {{{1 -function! NERDTreeCopyNode() - let currentNode = g:NERDTreeFileNode.GetSelected() - let newNodePath = input("Copy the current node\n" . - \ "==========================================================\n" . - \ "Enter the new path to copy the node to: \n" . - \ "", currentNode.path.str(), "file") - - if newNodePath != "" - "strip trailing slash - let newNodePath = substitute(newNodePath, '\/$', '', '') - - let confirmed = 1 - if currentNode.path.copyingWillOverwrite(newNodePath) - call nerdtree#echo("Warning: copying may overwrite files! Continue? (yN)") - let choice = nr2char(getchar()) - let confirmed = choice ==# 'y' - endif - - if confirmed - try - let newNode = currentNode.copy(newNodePath) - " Emptying g:NERDTreeOldSortOrder forces the sort to - " recalculate the cached sortKey so nodes sort correctly. - let g:NERDTreeOldSortOrder = [] - if empty(newNode) - call b:NERDTree.root.refresh() - call b:NERDTree.render() - else - call NERDTreeRender() - call newNode.putCursorHere(0, 0) - endif - catch /^NERDTree/ - call nerdtree#echoWarning("Could not copy node") - endtry - endif - else - call nerdtree#echo("Copy aborted.") - endif - redraw -endfunction - -" FUNCTION: NERDTreeQuickLook() {{{1 -function! NERDTreeQuickLook() - let treenode = g:NERDTreeFileNode.GetSelected() - if treenode != {} - call system("qlmanage -p 2>/dev/null '" . treenode.path.str() . "'") - endif -endfunction - -" FUNCTION: NERDTreeRevealInFinder() {{{1 -function! NERDTreeRevealInFinder() - let treenode = g:NERDTreeFileNode.GetSelected() - if treenode != {} - call system("open -R '" . treenode.path.str() . "'") - endif -endfunction - -" FUNCTION: NERDTreeExecuteFile() {{{1 -function! NERDTreeExecuteFile() - let treenode = g:NERDTreeFileNode.GetSelected() - if treenode != {} - call system("open '" . treenode.path.str() . "'") - endif -endfunction - -" FUNCTION: NERDTreeRevealFileLinux() {{{1 -function! NERDTreeRevealFileLinux() - let treenode = g:NERDTreeFileNode.GetSelected() - let parentnode = treenode.parent - if parentnode != {} - call system("xdg-open '" . parentnode.path.str() . "' &") - endif -endfunction - -" FUNCTION: NERDTreeExecuteFileLinux() {{{1 -function! NERDTreeExecuteFileLinux() - let treenode = g:NERDTreeFileNode.GetSelected() - if treenode != {} - call system("xdg-open '" . treenode.path.str() . "' &") - endif -endfunction - -" vim: set sw=4 sts=4 et fdm=marker: - diff --git a/vim/.vim/plugged/nerdtree/nerdtree_plugin/vcs.vim b/vim/.vim/plugged/nerdtree/nerdtree_plugin/vcs.vim deleted file mode 100644 index c30579a..0000000 --- a/vim/.vim/plugged/nerdtree/nerdtree_plugin/vcs.vim +++ /dev/null @@ -1,38 +0,0 @@ -" ============================================================================ -" File: vcs.vim -" Description: NERDTree plugin that provides a command to open on the root of -" a version control system repository. -" Maintainer: Phil Runninger -" License: This program is free software. It comes without any warranty, -" to the extent permitted by applicable law. You can redistribute -" it and/or modify it under the terms of the Do What The Fuck You -" Want To Public License, Version 2, as published by Sam Hocevar. -" See http://sam.zoy.org/wtfpl/COPYING for more details. -" -" ============================================================================ -command! -n=? -complete=dir -bar NERDTreeVCS :call <SID>CreateTabTreeVCS('<args>') - -" FUNCTION: s:CreateTabTreeVCS(a:name) {{{1 -function! s:CreateTabTreeVCS(name) - let l:path = g:NERDTreeCreator._pathForString(a:name) - let l:path = s:FindParentVCSRoot(l:path) - call g:NERDTreeCreator.createTabTree(empty(l:path) ? "" : l:path._str()) -endfunction - -" FUNCTION: s:FindParentVCSRoot(a:path) {{{1 -" Finds the root version control system folder of the given path. If a:path is -" not part of a repository, return the original path. -function! s:FindParentVCSRoot(path) - let l:path = a:path - while !empty(l:path) && - \ l:path._str() !~ '^\(\a:\\\|\/\)$' && - \ !isdirectory(l:path._str() . '/.git') && - \ !isdirectory(l:path._str() . '/.svn') && - \ !isdirectory(l:path._str() . '/.hg') && - \ !isdirectory(l:path._str() . '/.bzr') && - \ !isdirectory(l:path._str() . '/_darcs') - let l:path = l:path.getParent() - endwhile - return (empty(l:path) || l:path._str() =~ '^\(\a:\\\|\/\)$') ? a:path : l:path -endfunction - |
