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authorKumar Damani <damani.kumar@gmail.com>2019-05-16 22:16:09 +0000
committerKumar Damani <damani.kumar@gmail.com>2019-05-16 22:16:09 +0000
commit12564a8f73ebe721d415a04d36f7aac7091bea9d (patch)
treebbc8a6bf6aabe832b3ee435eaa605dcac655fc5f /vim/.vim/plugged/nerdtree/nerdtree_plugin
parent1241da7ab7a4e91248391ee9b045267bcbbeee4f (diff)
updating vimrc
Diffstat (limited to 'vim/.vim/plugged/nerdtree/nerdtree_plugin')
-rw-r--r--vim/.vim/plugged/nerdtree/nerdtree_plugin/exec_menuitem.vim40
-rw-r--r--vim/.vim/plugged/nerdtree/nerdtree_plugin/fs_menu.vim368
-rw-r--r--vim/.vim/plugged/nerdtree/nerdtree_plugin/vcs.vim38
3 files changed, 0 insertions, 446 deletions
diff --git a/vim/.vim/plugged/nerdtree/nerdtree_plugin/exec_menuitem.vim b/vim/.vim/plugged/nerdtree/nerdtree_plugin/exec_menuitem.vim
deleted file mode 100644
index c53650a..0000000
--- a/vim/.vim/plugged/nerdtree/nerdtree_plugin/exec_menuitem.vim
+++ /dev/null
@@ -1,40 +0,0 @@
-" ============================================================================
-" File: exec_menuitem.vim
-" Description: plugin for NERD Tree that provides an execute file menu item
-" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com>
-" License: This program is free software. It comes without any warranty,
-" to the extent permitted by applicable law. You can redistribute
-" it and/or modify it under the terms of the Do What The Fuck You
-" Want To Public License, Version 2, as published by Sam Hocevar.
-" See http://sam.zoy.org/wtfpl/COPYING for more details.
-"
-" ============================================================================
-if exists("g:loaded_nerdtree_exec_menuitem")
- finish
-endif
-let g:loaded_nerdtree_exec_menuitem = 1
-
-call NERDTreeAddMenuItem({
- \ 'text': '(!)Execute file',
- \ 'shortcut': '!',
- \ 'callback': 'NERDTreeExecFile',
- \ 'isActiveCallback': 'NERDTreeExecFileActive' })
-
-function! NERDTreeExecFileActive()
- let node = g:NERDTreeFileNode.GetSelected()
- return !node.path.isDirectory && node.path.isExecutable
-endfunction
-
-function! NERDTreeExecFile()
- let treenode = g:NERDTreeFileNode.GetSelected()
- echo "==========================================================\n"
- echo "Complete the command to execute (add arguments etc):\n"
- let cmd = treenode.path.str({'escape': 1})
- let cmd = input(':!', cmd . ' ')
-
- if cmd != ''
- exec ':!' . cmd
- else
- echo "Aborted"
- endif
-endfunction
diff --git a/vim/.vim/plugged/nerdtree/nerdtree_plugin/fs_menu.vim b/vim/.vim/plugged/nerdtree/nerdtree_plugin/fs_menu.vim
deleted file mode 100644
index ef261ca..0000000
--- a/vim/.vim/plugged/nerdtree/nerdtree_plugin/fs_menu.vim
+++ /dev/null
@@ -1,368 +0,0 @@
-" ============================================================================
-" File: fs_menu.vim
-" Description: plugin for the NERD Tree that provides a file system menu
-" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com>
-" License: This program is free software. It comes without any warranty,
-" to the extent permitted by applicable law. You can redistribute
-" it and/or modify it under the terms of the Do What The Fuck You
-" Want To Public License, Version 2, as published by Sam Hocevar.
-" See http://sam.zoy.org/wtfpl/COPYING for more details.
-"
-" ============================================================================
-if exists("g:loaded_nerdtree_fs_menu")
- finish
-endif
-let g:loaded_nerdtree_fs_menu = 1
-
-"Automatically delete the buffer after deleting or renaming a file
-if !exists("g:NERDTreeAutoDeleteBuffer")
- let g:NERDTreeAutoDeleteBuffer = 0
-endif
-
-call NERDTreeAddMenuItem({'text': '(a)dd a childnode', 'shortcut': 'a', 'callback': 'NERDTreeAddNode'})
-call NERDTreeAddMenuItem({'text': '(m)ove the current node', 'shortcut': 'm', 'callback': 'NERDTreeMoveNode'})
-call NERDTreeAddMenuItem({'text': '(d)elete the current node', 'shortcut': 'd', 'callback': 'NERDTreeDeleteNode'})
-
-if has("gui_mac") || has("gui_macvim") || has("mac")
- call NERDTreeAddMenuItem({'text': '(r)eveal in Finder the current node', 'shortcut': 'r', 'callback': 'NERDTreeRevealInFinder'})
- call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFile'})
- call NERDTreeAddMenuItem({'text': '(q)uicklook the current node', 'shortcut': 'q', 'callback': 'NERDTreeQuickLook'})
-endif
-
-if executable("xdg-open")
- call NERDTreeAddMenuItem({'text': '(r)eveal the current node in file manager', 'shortcut': 'r', 'callback': 'NERDTreeRevealFileLinux'})
- call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFileLinux'})
-endif
-
-if g:NERDTreePath.CopyingSupported()
- call NERDTreeAddMenuItem({'text': '(c)opy the current node', 'shortcut': 'c', 'callback': 'NERDTreeCopyNode'})
-endif
-
-if has("unix") || has("osx")
- call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNode'})
-else
- call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNodeWin32'})
-endif
-
-"FUNCTION: s:promptToDelBuffer(bufnum, msg){{{1
-"prints out the given msg and, if the user responds by pushing 'y' then the
-"buffer with the given bufnum is deleted
-"
-"Args:
-"bufnum: the buffer that may be deleted
-"msg: a message that will be echoed to the user asking them if they wish to
-" del the buffer
-function! s:promptToDelBuffer(bufnum, msg)
- echo a:msg
- if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
- " 1. ensure that all windows which display the just deleted filename
- " now display an empty buffer (so a layout is preserved).
- " Is not it better to close single tabs with this file only ?
- let s:originalTabNumber = tabpagenr()
- let s:originalWindowNumber = winnr()
- " Go to the next buffer in buffer list if at least one extra buffer is listed
- " Otherwise open a new empty buffer
- if v:version >= 800
- let l:listedBufferCount = len(getbufinfo({'buflisted':1}))
- elseif v:version >= 702
- let l:listedBufferCount = len(filter(range(1, bufnr('$')), 'buflisted(v:val)'))
- else
- " Ignore buffer count in this case to make sure we keep the old
- " behavior
- let l:listedBufferCount = 0
- endif
- if l:listedBufferCount > 1
- exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':bnext! ' | endif"
- else
- exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':enew! ' | endif"
- endif
- exec "tabnext " . s:originalTabNumber
- exec s:originalWindowNumber . "wincmd w"
- " 3. We don't need a previous buffer anymore
- exec "bwipeout! " . a:bufnum
- endif
-endfunction
-
-"FUNCTION: s:renameBuffer(bufNum, newNodeName, isDirectory){{{1
-"The buffer with the given bufNum is replaced with a new one
-"
-"Args:
-"bufNum: the buffer that may be deleted
-"newNodeName: the name given to the renamed node
-"isDirectory: determines how to do the create the new filenames
-function! s:renameBuffer(bufNum, newNodeName, isDirectory)
- if a:isDirectory
- let quotedFileName = fnameescape(a:newNodeName . '/' . fnamemodify(bufname(a:bufNum),':t'))
- let editStr = g:NERDTreePath.New(a:newNodeName . '/' . fnamemodify(bufname(a:bufNum),':t')).str({'format': 'Edit'})
- else
- let quotedFileName = fnameescape(a:newNodeName)
- let editStr = g:NERDTreePath.New(a:newNodeName).str({'format': 'Edit'})
- endif
- " 1. ensure that a new buffer is loaded
- exec "badd " . quotedFileName
- " 2. ensure that all windows which display the just deleted filename
- " display a buffer for a new filename.
- let s:originalTabNumber = tabpagenr()
- let s:originalWindowNumber = winnr()
- exec "tabdo windo if winbufnr(0) == " . a:bufNum . " | exec ':e! " . editStr . "' | endif"
- exec "tabnext " . s:originalTabNumber
- exec s:originalWindowNumber . "wincmd w"
- " 3. We don't need a previous buffer anymore
- exec "bwipeout! " . a:bufNum
-endfunction
-"FUNCTION: NERDTreeAddNode(){{{1
-function! NERDTreeAddNode()
- let curDirNode = g:NERDTreeDirNode.GetSelected()
-
- let newNodeName = input("Add a childnode\n".
- \ "==========================================================\n".
- \ "Enter the dir/file name to be created. Dirs end with a '/'\n" .
- \ "", curDirNode.path.str() . g:NERDTreePath.Slash(), "file")
-
- if newNodeName ==# ''
- call nerdtree#echo("Node Creation Aborted.")
- return
- endif
-
- try
- let newPath = g:NERDTreePath.Create(newNodeName)
- let parentNode = b:NERDTree.root.findNode(newPath.getParent())
-
- let newTreeNode = g:NERDTreeFileNode.New(newPath, b:NERDTree)
- " Emptying g:NERDTreeOldSortOrder forces the sort to
- " recalculate the cached sortKey so nodes sort correctly.
- let g:NERDTreeOldSortOrder = []
- if empty(parentNode)
- call b:NERDTree.root.refresh()
- call b:NERDTree.render()
- elseif parentNode.isOpen || !empty(parentNode.children)
- call parentNode.addChild(newTreeNode, 1)
- call NERDTreeRender()
- call newTreeNode.putCursorHere(1, 0)
- endif
- catch /^NERDTree/
- call nerdtree#echoWarning("Node Not Created.")
- endtry
-endfunction
-
-"FUNCTION: NERDTreeMoveNode(){{{1
-function! NERDTreeMoveNode()
- let curNode = g:NERDTreeFileNode.GetSelected()
- let newNodePath = input("Rename the current node\n" .
- \ "==========================================================\n" .
- \ "Enter the new path for the node: \n" .
- \ "", curNode.path.str(), "file")
-
- if newNodePath ==# ''
- call nerdtree#echo("Node Renaming Aborted.")
- return
- endif
-
- try
- if curNode.path.isDirectory
- let l:openBuffers = filter(range(1,bufnr("$")),'bufexists(v:val) && fnamemodify(bufname(v:val),":p") =~# curNode.path.str() . "/.*"')
- else
- let l:openBuffers = filter(range(1,bufnr("$")),'bufexists(v:val) && fnamemodify(bufname(v:val),":p") ==# curNode.path.str()')
- endif
-
- call curNode.rename(newNodePath)
- " Emptying g:NERDTreeOldSortOrder forces the sort to
- " recalculate the cached sortKey so nodes sort correctly.
- let g:NERDTreeOldSortOrder = []
- call b:NERDTree.root.refresh()
- call NERDTreeRender()
-
- " If the file node is open, or files under the directory node are
- " open, ask the user if they want to replace the file(s) with the
- " renamed files.
- if !empty(l:openBuffers)
- if curNode.path.isDirectory
- echo "\nDirectory renamed.\n\nFiles with the old directory name are open in buffers " . join(l:openBuffers, ', ') . ". Replace these buffers with the new files? (yN)"
- else
- echo "\nFile renamed.\n\nThe old file is open in buffer " . l:openBuffers[0] . ". Replace this buffer with the new file? (yN)"
- endif
- if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
- for bufNum in l:openBuffers
- call s:renameBuffer(bufNum, newNodePath, curNode.path.isDirectory)
- endfor
- endif
- endif
-
- call curNode.putCursorHere(1, 0)
-
- redraw
- catch /^NERDTree/
- call nerdtree#echoWarning("Node Not Renamed.")
- endtry
-endfunction
-
-" FUNCTION: NERDTreeDeleteNode() {{{1
-function! NERDTreeDeleteNode()
- let currentNode = g:NERDTreeFileNode.GetSelected()
- let confirmed = 0
-
- if currentNode.path.isDirectory && ((currentNode.isOpen && currentNode.getChildCount() > 0) ||
- \ (len(currentNode._glob('*', 1)) > 0))
- let choice =input("Delete the current node\n" .
- \ "==========================================================\n" .
- \ "STOP! Directory is not empty! To delete, type 'yes'\n" .
- \ "" . currentNode.path.str() . ": ")
- let confirmed = choice ==# 'yes'
- else
- echo "Delete the current node\n" .
- \ "==========================================================\n".
- \ "Are you sure you wish to delete the node:\n" .
- \ "" . currentNode.path.str() . " (yN):"
- let choice = nr2char(getchar())
- let confirmed = choice ==# 'y'
- endif
-
-
- if confirmed
- try
- call currentNode.delete()
- call NERDTreeRender()
-
- "if the node is open in a buffer, ask the user if they want to
- "close that buffer
- let bufnum = bufnr("^".currentNode.path.str()."$")
- if buflisted(bufnum)
- let prompt = "\nNode deleted.\n\nThe file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Delete this buffer? (yN)"
- call s:promptToDelBuffer(bufnum, prompt)
- endif
-
- redraw
- catch /^NERDTree/
- call nerdtree#echoWarning("Could not remove node")
- endtry
- else
- call nerdtree#echo("delete aborted")
- endif
-
-endfunction
-
-" FUNCTION: NERDTreeListNode() {{{1
-function! NERDTreeListNode()
- let treenode = g:NERDTreeFileNode.GetSelected()
- if !empty(treenode)
- let s:uname = system("uname")
- let stat_cmd = 'stat -c "%s" '
-
- if s:uname =~? "Darwin"
- let stat_cmd = 'stat -f "%z" '
- endif
-
- let cmd = 'size=$(' . stat_cmd . shellescape(treenode.path.str()) . ') && ' .
- \ 'size_with_commas=$(echo $size | sed -e :a -e "s/\(.*[0-9]\)\([0-9]\{3\}\)/\1,\2/;ta") && ' .
- \ 'ls -ld ' . shellescape(treenode.path.str()) . ' | sed -e "s/ $size / $size_with_commas /"'
-
- let metadata = split(system(cmd),'\n')
- call nerdtree#echo(metadata[0])
- else
- call nerdtree#echo("No information available")
- endif
-endfunction
-
-" FUNCTION: NERDTreeListNodeWin32() {{{1
-function! NERDTreeListNodeWin32()
- let l:node = g:NERDTreeFileNode.GetSelected()
-
- if !empty(l:node)
- let l:path = l:node.path.str()
- call nerdtree#echo(printf("%s:%s MOD:%s BYTES:%d PERMISSIONS:%s",
- \ toupper(getftype(l:path)),
- \ fnamemodify(l:path, ':t'),
- \ strftime("%c", getftime(l:path)),
- \ getfsize(l:path),
- \ getfperm(l:path)))
- return
- endif
-
- call nerdtree#echo('node not recognized')
-endfunction
-
-" FUNCTION: NERDTreeCopyNode() {{{1
-function! NERDTreeCopyNode()
- let currentNode = g:NERDTreeFileNode.GetSelected()
- let newNodePath = input("Copy the current node\n" .
- \ "==========================================================\n" .
- \ "Enter the new path to copy the node to: \n" .
- \ "", currentNode.path.str(), "file")
-
- if newNodePath != ""
- "strip trailing slash
- let newNodePath = substitute(newNodePath, '\/$', '', '')
-
- let confirmed = 1
- if currentNode.path.copyingWillOverwrite(newNodePath)
- call nerdtree#echo("Warning: copying may overwrite files! Continue? (yN)")
- let choice = nr2char(getchar())
- let confirmed = choice ==# 'y'
- endif
-
- if confirmed
- try
- let newNode = currentNode.copy(newNodePath)
- " Emptying g:NERDTreeOldSortOrder forces the sort to
- " recalculate the cached sortKey so nodes sort correctly.
- let g:NERDTreeOldSortOrder = []
- if empty(newNode)
- call b:NERDTree.root.refresh()
- call b:NERDTree.render()
- else
- call NERDTreeRender()
- call newNode.putCursorHere(0, 0)
- endif
- catch /^NERDTree/
- call nerdtree#echoWarning("Could not copy node")
- endtry
- endif
- else
- call nerdtree#echo("Copy aborted.")
- endif
- redraw
-endfunction
-
-" FUNCTION: NERDTreeQuickLook() {{{1
-function! NERDTreeQuickLook()
- let treenode = g:NERDTreeFileNode.GetSelected()
- if treenode != {}
- call system("qlmanage -p 2>/dev/null '" . treenode.path.str() . "'")
- endif
-endfunction
-
-" FUNCTION: NERDTreeRevealInFinder() {{{1
-function! NERDTreeRevealInFinder()
- let treenode = g:NERDTreeFileNode.GetSelected()
- if treenode != {}
- call system("open -R '" . treenode.path.str() . "'")
- endif
-endfunction
-
-" FUNCTION: NERDTreeExecuteFile() {{{1
-function! NERDTreeExecuteFile()
- let treenode = g:NERDTreeFileNode.GetSelected()
- if treenode != {}
- call system("open '" . treenode.path.str() . "'")
- endif
-endfunction
-
-" FUNCTION: NERDTreeRevealFileLinux() {{{1
-function! NERDTreeRevealFileLinux()
- let treenode = g:NERDTreeFileNode.GetSelected()
- let parentnode = treenode.parent
- if parentnode != {}
- call system("xdg-open '" . parentnode.path.str() . "' &")
- endif
-endfunction
-
-" FUNCTION: NERDTreeExecuteFileLinux() {{{1
-function! NERDTreeExecuteFileLinux()
- let treenode = g:NERDTreeFileNode.GetSelected()
- if treenode != {}
- call system("xdg-open '" . treenode.path.str() . "' &")
- endif
-endfunction
-
-" vim: set sw=4 sts=4 et fdm=marker:
-
diff --git a/vim/.vim/plugged/nerdtree/nerdtree_plugin/vcs.vim b/vim/.vim/plugged/nerdtree/nerdtree_plugin/vcs.vim
deleted file mode 100644
index c30579a..0000000
--- a/vim/.vim/plugged/nerdtree/nerdtree_plugin/vcs.vim
+++ /dev/null
@@ -1,38 +0,0 @@
-" ============================================================================
-" File: vcs.vim
-" Description: NERDTree plugin that provides a command to open on the root of
-" a version control system repository.
-" Maintainer: Phil Runninger
-" License: This program is free software. It comes without any warranty,
-" to the extent permitted by applicable law. You can redistribute
-" it and/or modify it under the terms of the Do What The Fuck You
-" Want To Public License, Version 2, as published by Sam Hocevar.
-" See http://sam.zoy.org/wtfpl/COPYING for more details.
-"
-" ============================================================================
-command! -n=? -complete=dir -bar NERDTreeVCS :call <SID>CreateTabTreeVCS('<args>')
-
-" FUNCTION: s:CreateTabTreeVCS(a:name) {{{1
-function! s:CreateTabTreeVCS(name)
- let l:path = g:NERDTreeCreator._pathForString(a:name)
- let l:path = s:FindParentVCSRoot(l:path)
- call g:NERDTreeCreator.createTabTree(empty(l:path) ? "" : l:path._str())
-endfunction
-
-" FUNCTION: s:FindParentVCSRoot(a:path) {{{1
-" Finds the root version control system folder of the given path. If a:path is
-" not part of a repository, return the original path.
-function! s:FindParentVCSRoot(path)
- let l:path = a:path
- while !empty(l:path) &&
- \ l:path._str() !~ '^\(\a:\\\|\/\)$' &&
- \ !isdirectory(l:path._str() . '/.git') &&
- \ !isdirectory(l:path._str() . '/.svn') &&
- \ !isdirectory(l:path._str() . '/.hg') &&
- \ !isdirectory(l:path._str() . '/.bzr') &&
- \ !isdirectory(l:path._str() . '/_darcs')
- let l:path = l:path.getParent()
- endwhile
- return (empty(l:path) || l:path._str() =~ '^\(\a:\\\|\/\)$') ? a:path : l:path
-endfunction
-